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Credits

Breeze Client Credits & Acknowledgements

Every person and project that made Breeze Client possible — from the core team to the open-source libraries under the hood.

Development Team

B

Breeze Team

Core Development

Architecture, module framework, combat systems, GUI rendering, and the JavaScript scripting engine. Maintains the codebase and ships rapid anti-cheat patches.

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Infrastructure

Backend & Distribution

Cloud config backend, update delivery, and the Cloudflare-based distribution pipeline. Keeps the network side invisible and fast.

Community Contributors

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Module Suggestions

Community-driven feature requests

B

Bug Reports

Identifying and documenting issues

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Theme Designs

Community-created visual themes

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Script Examples

Shared JavaScript modules and scripts

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Anti-Cheat Testing

Bypass verification across servers

C

Config Presets

Ready-made server configurations

Libraries & Tools

Fabric API

Fabric API

The foundational modding API for Minecraft 26.2 and 1.21.11. Breeze Client is built as a Fabric mod — Fabric API provides the hooks, events, and lifecycle callbacks that make safe game modification possible. Licensed under Apache 2.0.

Mixin

SpongePowered Mixin

Bytecode injection framework used to modify Minecraft internals at runtime without patching source files. Every module that hooks into player tick, rendering, or network logic does so through Mixin. Licensed under MIT.

LWJGL

Lightweight Java Game Library (LWJGL 3)

Low-level Java bindings for OpenGL, OpenAL, and GLFW. Breeze Client's rendering overlay and custom GUI elements interact directly with LWJGL for maximum performance. Bundled with Minecraft; licensed under BSD 3-Clause.

Minecraft

Minecraft Java Edition Libraries

Certain internal Minecraft libraries and mappings (via Yarn/Intermediary) are used for module development. Breeze Client is a game modification and requires a legitimate copy of Minecraft Java Edition to operate.

GraalJS

GraalVM JavaScript Engine

Powers the Breeze scripting engine. GraalJS allows JavaScript modules to call into the Breeze API and interact with game state at runtime. Licensed under UPL 1.0 and MIT.

Special Thanks

The Breeze Community

Every Discord member, forum poster, and active user who filed bug reports, suggested features, and pushed the client to grow faster than the dev team could alone. You built this as much as we did.

Beta Testers

The closed alpha and beta cohorts who ran every pre-release build on real servers and reported edge cases before they hit the public. Every crash report, stack trace, and "it broke again" message made the stable release possible.

Content Creators

The YouTube creators and streamers whose showcase videos, tutorials, and honest reviews introduced Breeze Client to thousands of new players and drove valuable UX feedback.

Open Source Community

The broader Fabric modding ecosystem — mod authors, Mixin contributors, and the Yarn mappings team — whose publicly shared knowledge and tooling made building Breeze Client possible.